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Arc System Works has released the fighting game, Guilty team: Strivefor Xbox Series X|S, Xbox One, PC via Microsoft Store for $39.99, as well as Xbox Game Pass.
A bundle that includes the base game and Season 1 Pass 1 is available for $59.99. The Ultimate Edition is available for $79.99 and includes the base game, Season Pass 1, Season Pass 2, and special character colors.
The game was first released for PlayStation 5, PlayStation 4, and PC via Steam in June 2021.
Read the game details below:
Incredible graphics and animations! New revolution in fighting games!
Guilty team: Strive is the latest entry in the critically acclaimed guilty mechanism Fighting game franchise. Created by Daisuke Ishiwatari and developed by Arc System Works, Guilty team: Strive upholds the series’ reputation for innovative 2D/3D hybrid cel-shaded graphics and intense and rewarding gameplay.
There’s a fully voiced story mode that dives deep into the guilty mechanism universe, new characters joining fan favorites, and a strong throwback netcode.
Incredible graphics and animations.
Cutting-edge hybrid 2D/3D graphics pioneered in the guilty mechanism series have been taken to the next level in Guilty team: Strive. The new art direction and improved character animations will go beyond anything you’ve ever seen in a fighting game before!
New revolution in fighting games
Guilty team: Strive brings a number of new and innovative gameplay mechanics designed to allow players new to the series to quickly learn the fundamentals while keeping gameplay deep and creative. guilty mechanism is praised for New additions to the series, such as the wall-breaking mechanic, will allow for new and exciting approaches to battle.
he destination of the universe will be determined
The story of guilty mechanismspanning more than 20 years, will finally come to a conclusion in Guilty team: Strive. The trials and tribulations of the series’ heroes and villains will finally be resolved. Discover the amazing truth that awaits at the end of all things.
An avid and lifelong gamer, William D’Angelo he first introduced himself to VGChartz in 2007. After years of supporting the site, he was hired in 2010 as a junior analyst, rising to lead analyst in 2012 and taking over hardware estimates in 2017. He has expanded his involvement in the community of players producing content on their own Youtube channel other contraction channels. You can contact the author. On twitter @TroncosWD.